So in the end, the Kuleshov effect wasn’t going anywhere and it would be difficult to visualise. I decided to scrap that idea too and after a while thinking I was thinking about spot the difference in the gallery which led me to think about looking for something which reminded me of an RPG game such a Skyrim of Fallout. Sometimes in these games, you are required to investigate an area and look for something or a person. That made me think about bringing that experience to the gallery in an augmented reality space.
Here is some info on AR:
“Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. Information about the environment and its objects are overlaid on the real world. This information can be virtual or real, e.g. seeing other real sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they actually are in space. Augmented reality brings out the components of the digital world into a person’s perceived real world.”