Google https://www.behance.net/gallery/Google-Visual-Assets-Guidelines-Part-1/9028077 Google’s visual assets guidelines are very almost completely graphic based with barely any text. The layout is clear and concise and easy on the eyes. The content is easy to digest, there is no need to stop and read. You could say these … Continue reading Brand Guidelines.
Hey, I forgot to post updates on the state of the logo a while back, but hey, better late than never right? Here is the exploration and experimentation that I did since:
The ads on the bus go round and round, round and round, blah blah blah. I grabbed an image of one of the new buses and coloured it blue by painting the colours roughly onto a new layer and setting the layer blend mode to … Continue reading Bus Ad Mockup
My packaging idea started off as a logo idea: After deciding on using the mushroom cloud as my logo, I thought I’d make use of the design and turn it into the packaging. I met a third year animation student in Ravensbourne who offered to … Continue reading Shut the Muck Up (Packaging Dev)
I was lost, now I’m not. This session was pretty helpful for me as before I felt pretty stagnant with the development of the brand. This is the feedback I recieved: Potential Logos The name “Dishstroyer” as a logo Nuclear bomb as a logo Radioactive … Continue reading Crit.
Finally I have decided on a brand direction. Goodbye. Just kidding, after struggling for two weeks, squeezing and forcing ideas out of my head, I came out with weak and maybe slightly (very) controversial ideas. I decided to create a visual version of some of … Continue reading Theme